15 lines
599 B
Text
15 lines
599 B
Text
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{
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// The chance a zombie that has spawned on the surface is a giant.
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// min: 0.0, max: 1.0
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"chanceSurfaceZombieIsGiant": 0.05,
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// If enabled, burns giants when daylight shines upon them.
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"shouldBurnGiantsInDaylight": true,
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// If enabled, a giant will only spawn on the surface.
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"onlySpawnGiantOnSurface": true,
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// The giant movement speed modifier relative to the base zombie movement speed.
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// min: 0.0, max: 20.0
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"giantMovementSpeedModifier": 1.0,
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// The giant attack damage modifier relative to the base zombie attack damage.
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// min: 0.0, max: 20.0
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"giantAttackDamageModifier": 2.0
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}
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